Wiki / Player's Guide / Levels and Progression

Player's Guide · Chapter 11 of 11

Levels and Progression

Player level, base level and fleet level: what raises each one and what it unlocks.

“Rank is earned one hull at a time.”

— Fleet Admiral Selene Voss

Player level

Your commander earns XP by finishing ship builds: each completed hull awards its XP value. Your level and XP are shown at the top of the HUD.

Player level1234567
Total XP01003006001,0001,5742,308

A Fighter is worth 50 XP when it finishes building.

What player level unlocks

Player levelShip build speedResearch speedRepair speedModule buildsModule researchRepairs at once
Start111
Level 5++5%+5%+5%212
Level 10++10%+10%+10%322
Level 15++10%+10%+10%323
Level 20++20%+15%+20%433
Level 30++30%+25%+30%544

Player level also gates research tiers and ship research.

The three levels at a glance

LevelRaised byUnlocks
PlayerFinishing ship buildsResearch tiers, ship research, queue sizes and speed bonuses
BaseThe buildings, Marks and fitted modules in your baseBuild-queue slots (and higher tile re-type costs)
BridgeUpgrading the Command BridgeNew buildings and more of the base grid
FleetThe hulls assigned to the fleetThe fleet's map icon