“Rank is earned one hull at a time.”
— Fleet Admiral Selene Voss
Player level
Your commander earns XP by finishing ship builds: each completed hull awards its XP value. Your level and XP are shown at the top of the HUD.
| Player level | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
|---|---|---|---|---|---|---|---|
| Total XP | 0 | 100 | 300 | 600 | 1,000 | 1,574 | 2,308 |
A Fighter is worth 50 XP when it finishes building.
What player level unlocks
| Player level | Ship build speed | Research speed | Repair speed | Module builds | Module research | Repairs at once |
|---|---|---|---|---|---|---|
| Start | — | — | — | 1 | 1 | 1 |
| Level 5+ | +5% | +5% | +5% | 2 | 1 | 2 |
| Level 10+ | +10% | +10% | +10% | 3 | 2 | 2 |
| Level 15+ | +10% | +10% | +10% | 3 | 2 | 3 |
| Level 20+ | +20% | +15% | +20% | 4 | 3 | 3 |
| Level 30+ | +30% | +25% | +30% | 5 | 4 | 4 |
Player level also gates research tiers and ship research.
The three levels at a glance
| Level | Raised by | Unlocks |
|---|---|---|
| Player | Finishing ship builds | Research tiers, ship research, queue sizes and speed bonuses |
| Base | The buildings, Marks and fitted modules in your base | Build-queue slots (and higher tile re-type costs) |
| Bridge | Upgrading the Command Bridge | New buildings and more of the base grid |
| Fleet | The hulls assigned to the fleet | The fleet's map icon |