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News & Patch Notes

Announcements, patch notes and dev diaries from the Frontier.
Patch Notes

Alpha build 37: base icons fixed, and the game now tunes itself to your machine

The base construction icons finally show the real building, the game picks a graphics quality level for you on first launch, and it now reports your hardware so we can support more machines.

Patch Notes

Build 35: the shipyard preview and base icons are fixed

A follow-up to this afternoon's fleet build. The ship preview now sharpens by itself, and base view building icons render the real building.

News

Alpha build 33: the Solar Empire fleet arrives

Every Solar Empire hull now has a real ship model, the Alien Hive and Miner Rebellion fleets are finished, and the shipyard's ship preview no longer washes out.

News

Alpha build 31: restart warnings and fleets that stay home

The game now warns you on screen before the server restarts, fleets deploy right beside your base instead of halfway across the planet, and the shipyard finally says why it will not start another ship.

News

Alpha build 30 is out

A small client update that fixes the game refusing to start on some PCs, plus two server-side fixes from today that are already live and need no download.

News

Why your commander level works differently now

Build 29 changed how you earn levels. Nothing was taken away, nothing was wiped, and the ceiling around level 36 is expected. Here is what changed and why.

News

Build 22: whispers that wait, and a settings screen

Alpha build 22 is live. Restart Steam before you play - a copy from build 21 cannot connect. Offline whispers, a way to actually start one, a settings screen, and a frame rate cap that stops the game cooking your graphics card.

News

Your key is waiting, and the Tide is out there

Alpha build 19 is live. If you signed up, your key is already on your account page or in your Discord DMs - and the Alien Hive now has fleets roaming the sector.

News

Pre-Alpha testing starts tomorrow

Pre-Alpha testing formally begins tomorrow and every commander who has signed up will get a key — with thanks to the four testers who spent this week smoke testing the build.

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