
Alpha build 70 is live. It is not a required update: builds 68 and 69 still connect, and Steam offers the update by itself (restart Steam if it has not appeared). The server restarted for a few seconds at 12:58 UTC.
Damage a base throws back, now on screen
- A Combat Array sends a tenth of the damage you land on any building within 2,000 of it back at the ship that fired, and a Shield Generator sends back a twentieth of every hit its dome takes. That damage comes straight off your hull, past your shields and armor.
- Until now you could lose health with no gun firing at you and nothing on screen to say why. Now a short beam runs back from the array (amber) or the dome's generator (blue) to the ship it hurts, with a flash on that ship's hull. Replays show it too.
- Destroy the arrays first, or pick targets they do not reach.
Every ruin smokes
- In a raid, every destroyed building now smokes. Past the first 60 ruins the older ones had none and looked like standing buildings, so ships seemed to fly over Barricades that had in fact already been destroyed.
- A standing Barricade still stops every ship: we checked the raids recorded on the server, and no ship ever entered one.
The player's guide explains damage thrown back, and the changelog has the full list.