
Alpha build 66 is live, and with it replays. It is a required update: exit Steam completely and start it again to get it. Nothing was wiped.
Replays
Battles between commanders and attacks on bases are now recorded, and anyone can watch them.
- WATCH REPLAY is on the result screen, on the raid result, and in Battle Reports with a report picked.
- When a battle between commanders or a raid on a commander's base ends, the sector's chat says how it ended, with Watch the replay for anyone to click.
- A replay plays in the battle's view from the first shot. The bar at the bottom has play and pause, a timeline you can drag to any moment, a mark for every ship destroyed (in a raid, every building and the breach too) that you can click to see it happen, and 1x, 2x and 4x.
- A replay is kept for 7 days. One you share in chat is kept for good.
Raids
- The raided base stands on a darker deck, set for each faction, so ships and buildings stand out against it. The Base View and a scout's look at a base use it too.
- What a raid takes from a fallen mine, extractor or condenser rises over it, for example +2,175 MINERALS.
- Every shield generator shows the shield it has left. A fallen reactor shows REACTOR DOWN with the base's power left against what its buildings need.
- Hold Alt to see the firing arcs of every gun at once, in the Base View and in a raid.
- A raid on a commander's base is announced in the sector's chat, with Watch the raid to watch it live.
Fixed
- Fitting a module to a base turret or platform, or taking one off, now changes the count you have at once instead of at your next login.
- The incursion chip steps aside when a base building's inspector is open.
The changelog has the full list, and the player's guide has replays in detail.