
Alpha build 61 is live, and Fleet Admiral Voss is taking on recruits.
This is a required update: the server refuses older copies. Exit Steam completely and start it again to get the new build. The server restarted once at 23:17 UTC, after a five-minute notice, and nothing was wiped.
The Commander's Licence
Training is in the game: 22 missions in five chapters, given by Fleet Admiral Selene Voss in her own voice. Each mission is one real thing done in the game, each one pays, and each finished chapter pays more and raises your licence grade.
- She briefs every mission on a comm card and says it aloud. BEGIN answers the card, LATER brings it back the next time you play. Everything she says is written on the card as well.
- A tracker under your commander card shows the mission in hand and what it pays, and a gold ring points at the button to press next.
- The Licence screen (click the tracker) shows every chapter, mission and reward. Claim there, TRACK any open mission, press REPLAY BRIEFING to hear a card again, or PUT TRAINING AWAY: training is optional.
- Your first ship is on Frontier Command. A commander who owns no ship is issued one armed Fighter when chapter II opens.
- A drill target of your own stands beside your outpost for your first fight, and she talks you through it on the battle screen.
- The rules of engagement on one card: press READ THE RULES and she reads them to you.
| Chapter | About | Opens |
|---|---|---|
| I. Welcome to the Frontier | Your base and your faction | From your first login |
| II. Guns of the Frontier | Your first fleet and your first kill | After chapter I |
| III. The Perfect Fit | Research, Marks, the Forge and outfitting | After chapter II |
| IV. Command the Sector | Mining, daily orders and the Tide | Commander level 3 |
| V. Bonds of Steel | The rules of engagement, alliances and incursions | Commander level 10 |
Already out there? What you have done counts. A mission the server can see you have already done is complete at once and pays when you press CLAIM. Every commander is shown the first card, COLLECT FROM YOUR MINES, because collecting leaves nothing behind for the server to count.
Fixed
- The first click after another part of the screen had been used was sometimes lost. In a battle the first click did nothing and a Shift-drag would not start a selection box.
- In the base, pressing UPGRADE could leave the building in the middle of the view selected instead of the one you had picked.
Good to know
- You may see another commander's drill target near their outpost. Only its own commander can attack it.
- Coins always pay. A resource reward goes into your stores and stops at their size, as every payment does.
- The rewards, and the levels at which chapters IV and V open, are starting values and may change.
- This update is about 40 MB larger than the last one: her recorded lines travel with the game.
The Player's Guide lists every mission and what it pays, and the changelog has the full list.