
Alpha build 110 is live, with a short server update. It is not a required update: build 109 can still join.
New
- Buy straight into your fleet. With a fleet docked at a hub, BUY now starts on that fleet's hold: one press buys the goods and loads them aboard, so nothing is left behind in the hangar. Goods bought this way are not insured; to insure a load, pick YOUR HANGAR HERE, then LOAD AND INSURE from CARGO. (#203)
- Pulldowns on the market. FROM, TO and MOVE are now pulldown lists: click one to see every hold and hangar you can use, with the units in each, and pick one. (#203)
Fixed
- Cargo no longer looks lost at the hub you sell at: SELL and CARGO open on where your goods actually are (your fleet's hold), not on an empty hangar. (#203)
- The HUD's planet-view button opens the planet you have selected, in any sector, instead of always taking you to your own. (#202)
- The full HUD no longer stays on screen over a battle you watch while the galaxy map is open. The map now closes when a battle opens, and cannot be opened during one. (#201)
- Buildings no longer show as DAMAGED - QUEUED when they are at full strength. (#204)
Changed
- The view label at the top right reads "Sector: ...", for example "Sector: The Aurelian Ring - Planet 502".
Good to know
- Not a required update: build 109 can still join. Steam brings in build 110 on its own; if it does not appear, exit Steam completely and start it again.
- The Player's Guide's Buying and selling section shows where your goods go and come from.
- The changelog has the full list.
Questions or bugs: #tester-chat and #bug-reports on Discord. Ideas: #feedback.