
Alpha build 106 is live, with a server update. It fixes the bugs you reported this week.
Changed
- One Shipyard per base. A second Shipyard never added anything, so it can no longer be built; the build list says "One per base: upgrade it instead". Shipyards you already have stay where they are.
- Signal pay in one message: what the crates held and what your officers earned, together. Both lines also go into the chat's SYSTEM tab, so you can read them again (#186).
- The resource readout at the top left reads Minerals, Helium-3, Antimatter, the order every cost list uses (#67).
- Special modules show their boost the same way in the Forge and in Outfit, and at each Mark it is the boost your ships get in battle.
Fixed
- Alliance mates always count as allies. After a server restart, an alliance mate who had not been online since could count as hostile, and their base could be scouted and attacked by their own alliance. Their base now reads ALLIED BASE.
- Officer stories on the Signals screen list their POSSIBLE FINDS again.
- Right-clicking the map with another commander's fleet or a Tide fleet selected now says "That fleet is not yours."
- The Forge and the Lab no longer offer INSTANT on a build waiting in the queue: only the running one can be finished with coins.
- The Forge list opens at the top when you change category.
- FULL SPECS no longer lists a LAB LEVEL requirement that does not exist.
- The Resolution setting is greyed out in Windowed Fullscreen, which always uses your monitor's size, and says how to change it.
- Training chapter II points to FLEETS to put a ship in a fleet.
- The Relic Forge's top rank label fits its plate (#189).
- The officer screen shrinks to fit a small window (#190).
- Discord's in-game overlay no longer leaves every gun's firing arcs showing.
Good to know
- Not a required update: build 105 still connects. Steam brings in build 106 on its own; if it does not appear, exit Steam completely and start it again.
- The changelog lists every change.
Questions or bugs: #tester-chat and #bug-reports on Discord. Ideas: #feedback.