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Base Buildings · Unaligned

Shipyard

Assembles and services warships. Upgrading it raises how many ships the bay can hold, how many fleets can be fielded, and how many ships can be built or researched at once.

Building Type
Utility
Faction
Unaligned
Base Health
3,200
Base Armor Health
500
Power Capacity Provided
0
Power Consumption
40
Build Cost Minerals
3,000

Defense

Base Health
3,200
Base Armor Health
500
Base Energy Resistance
0.04
Base Explosive Resistance
0.04
Base Kinetic Resistance
0.04
Base Alien Resistance
0.04
Base Void Resistance
0.04
Base Plasma Resistance
0.04
Base Stasis Resistance
0.04
Base Shield Energy
0
Shield Recharge Rate
0
Shield Recharge Delay
0
Shield Radius
0
Shield Reflection
0
Overload Duration
0
Overload Cooldown
0
Screen Radius
0
Damage Reduction Percent
0
Missile Deflection Chance
0

Offense

Firing Arc Start
0
Firing Arc End
0
Can Target Fleets
No
Can Target Base
No
Can Target Squadrons
No
Target Priority
0
Shield Bypass
0
Projectile Slow Percent
0
Armor Bypass
0
Damage Reflection
0

Slots & Capacity

Weapon Slots
0
Shield Slots
0
Special Slots
0
Armor Slots
0

Effects & Buffs

Speed Debuff
0

Production & Economy

Building XP
600
Power Consumption
40
Power Capacity Provided
0
Mineral Production Rate Per Hour
0
Helium3 Production Rate Per Hour
0
Antimatter Production Rate Per Hour
0
Production Rate Bonus
0
Mineral Storage Bonus
0
Helium3 Storage Bonus
0
Antimatter Storage Bonus
0
Resource Protection Percent
0
Build Speed Bonus
0
Research Speed Bonus
0
Build Queue Slots Provided
0
Warp Gate Cooldown
0s

Repair

Repair Speed Bonus
0
Max Concurrent Repairs
0
Repair Cost Reduction
0
Base Repair Time
15m
Repair Cost Minerals
750
Repair Cost Helium
300
Repair Cost Antimatter
0

Cost & Build Time

Build Time
30m
Build Cost Minerals
3,000
Build Cost Helium
600
Build Cost Antimatter
0

Requirements

Required Bridge Level
1
Requires Research
No
Required Research ID
—

Mark Levels

Max Mark Level
5

Layout

Provides Bridge Level
No
Essential
No
Provides Shipyard Level
Yes

Mark Levels

Mark Level 1Mark Level 2Mark Level 3Mark Level 4Mark Level 5
Health Multiplier11.351.82.43.2
Armor Multiplier11.351.82.43.2
Output Multiplier11111
Power Multiplier11.11.21.351.5
Unlock XP Cost02507001,6003,200
Unlock Coin Cost0050150400
Upgrade Time0s30m1h2h4h
Upgrade Cost Minerals04,0009,00020,00045,000
Upgrade Cost Helium08001,8004,0009,000
Upgrade Cost Antimatter000200600
Buffer Hours00000