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Base Buildings · Unaligned

Academy

Trains and promotes your officers. Its Mark sets the highest rank your officers can reach, adds 2% to every officer's ratings for each Mark, and opens more places in its queue. One per base; it opens at commander level 15.

Building Type
Utility
Faction
Unaligned
Base Health
4,000
Base Armor Health
800
Power Capacity Provided
0
Power Consumption
60
Build Cost Minerals
400,000

Defense

Base Health
4,000
Base Armor Health
800
Base Energy Resistance
0.04
Base Explosive Resistance
0.04
Base Kinetic Resistance
0.04
Base Alien Resistance
0.04
Base Void Resistance
0.04
Base Plasma Resistance
0.04
Base Stasis Resistance
0.04
Base Shield Energy
0
Shield Recharge Rate
0
Shield Recharge Delay
0
Shield Radius
0
Shield Reflection
0
Overload Duration
0
Overload Cooldown
0
Screen Radius
0
Damage Reduction Percent
0
Missile Deflection Chance
0

Offense

Firing Arc Start
0
Firing Arc End
0
Can Target Fleets
No
Can Target Base
No
Can Target Squadrons
No
Target Priority
0
Shield Bypass
0
Projectile Slow Percent
0
Armor Bypass
0
Damage Reflection
0

Slots & Capacity

Weapon Slots
0
Shield Slots
0
Special Slots
0
Armor Slots
0

Effects & Buffs

Speed Debuff
0

Production & Economy

Building XP
1,500
Power Consumption
60
Power Capacity Provided
0
Mineral Production Rate Per Hour
0
Helium3 Production Rate Per Hour
0
Antimatter Production Rate Per Hour
0
Production Rate Bonus
0
Mineral Storage Bonus
0
Helium3 Storage Bonus
0
Antimatter Storage Bonus
0
Resource Protection Percent
0
Build Speed Bonus
0
Research Speed Bonus
0
Build Queue Slots Provided
0
Warp Gate Cooldown
0s

Repair

Repair Speed Bonus
0
Max Concurrent Repairs
0
Repair Cost Reduction
0
Base Repair Time
30m
Repair Cost Minerals
8,000
Repair Cost Helium
3,000
Repair Cost Antimatter
200

Cost & Build Time

Build Time
24h
Build Cost Minerals
400,000
Build Cost Helium
200,000
Build Cost Antimatter
20,000

Requirements

Required Bridge Level
1
Requires Research
No
Required Research ID
—

Mark Levels

Max Mark Level
5

Layout

Provides Bridge Level
No
Essential
No
Provides Shipyard Level
No

Mark Levels

Mark Level 1Mark Level 2Mark Level 3Mark Level 4Mark Level 5
Health Multiplier11.351.82.43.2
Armor Multiplier11.351.82.43.2
Output Multiplier11111
Power Multiplier11.11.21.351.5
Unlock XP Cost06001,5003,0006,000
Unlock Coin Cost00000
Upgrade Time0s72h168h336h720h
Upgrade Cost Minerals01,000,0002,500,0004,000,0005,400,000
Upgrade Cost Helium0500,0001,200,0002,000,0002,700,000
Upgrade Cost Antimatter050,00090,000120,000135,000
Buffer Hours00000