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Patch Notes

Alpha build 74 - New battle sounds and a darker sector

Alpha build 74 is live. It is not a required update: Alpha build 73 still connects, and the server did not restart. Steam offers the update by itself (exit Steam completely and start it again if it has not appeared).

New battle sounds

  • Every weapon sounds new. The firing sounds of all 12 weapons have been replaced with heavier, cleaner ones, from the lasers to the railgun, the torpedoes and the void lance.
  • Hits and explosions too: shield hits, hull hits, and the small, large and splash explosions.
  • The flak cannon, which could barely be heard, and the gauss turret, which was very quiet, now sit at the same level as the other guns.
  • The Battle sounds volume in the AUDIO settings still controls them all.

A darker sector

  • The background sound in the sector is new: a slow, dark deep-space ambience in place of the old loop.
  • The old loop also clicked every 30 seconds where it started over. The new one repeats without a seam.

Fixed

  • In the Shipyard, long and wide ships, among them the new Deep Space Explorers hulls, were cut off at the edges of the preview when turned side-on. The preview now keeps the whole ship in view at every angle. Thank you to the tester who sent the screenshots.

The changelog has the whole list. Tell us in Discord how the new sounds feel in a real fight.

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