
Alpha build 67 is live. It is a required update: exit Steam completely and start it again to get it. Nothing was wiped.
Tide incursions
The Tide's incursion flagships hit far harder: Mark 5 guns on bigger, Marked hulls. Their health is about what it was (the Leviathan a little more). Expect to lose ships to them, even in your best fleet: an incursion is meant to take many commanders.
Repair Bays
- A Repair Bay's repair slots and discount grow with its Mark: 2 slots at Mark 1 up to 5 at Mark 5, and 15% off at Mark 1 up to about 37% at Mark 5. Repair speed stays +25% a bay at every Mark.
- Repair Bays still add up, but their discount stops at 60%: a building repair always costs at least 40% of its price.
New
- YOUR BASE WAS BREACHED now says where the raider's own base is, planet and sector: press it to go there.
Changed and fixed
- In the Base View the Commander's Licence card steps aside, so it no longer covers the building list or the chat. The training button opens the Licence there.
- Esc puts down a building you are placing in the Base View.
- Finishing a Lab research with coins in its last five minutes is free, as the Lab shows. Cancelling a running research now refunds what is left of it, as the Forge does.
- The upgrade arrow on a fitted ship's card shows the health and shield it will have at the next Mark.
- Forge times of an hour or more show their hours, and every fleet's mining rate is shown per minute.
- The Aegis, Bastion and Resonance field modules now say what they do: they protect the ship they are fitted to.
The changelog has the full list.