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Patch Notes

Alpha build 67 - stronger incursions

Alpha build 67 is live. It is a required update: exit Steam completely and start it again to get it. Nothing was wiped.

Tide incursions

The Tide's incursion flagships hit far harder: Mark 5 guns on bigger, Marked hulls. Their health is about what it was (the Leviathan a little more). Expect to lose ships to them, even in your best fleet: an incursion is meant to take many commanders.

Repair Bays

  • A Repair Bay's repair slots and discount grow with its Mark: 2 slots at Mark 1 up to 5 at Mark 5, and 15% off at Mark 1 up to about 37% at Mark 5. Repair speed stays +25% a bay at every Mark.
  • Repair Bays still add up, but their discount stops at 60%: a building repair always costs at least 40% of its price.

New

  • YOUR BASE WAS BREACHED now says where the raider's own base is, planet and sector: press it to go there.

Changed and fixed

  • In the Base View the Commander's Licence card steps aside, so it no longer covers the building list or the chat. The training button opens the Licence there.
  • Esc puts down a building you are placing in the Base View.
  • Finishing a Lab research with coins in its last five minutes is free, as the Lab shows. Cancelling a running research now refunds what is left of it, as the Forge does.
  • The upgrade arrow on a fitted ship's card shows the health and shield it will have at the next Mark.
  • Forge times of an hour or more show their hours, and every fleet's mining rate is shown per minute.
  • The Aegis, Bastion and Resonance field modules now say what they do: they protect the ship they are fitted to.

The changelog has the full list.

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