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Patch Notes

Alpha build 59 - alliances

Alpha build 59 is live, and it brings alliances.

This is a required update: the server refuses older copies. Exit Steam completely and start it again to get the new build. The server restarted once at 05:27 UTC, after a five-minute notice, and nothing was wiped.

Alliances

An alliance is up to 30 commanders of any faction under one name, a tag of three or four characters and an emblem. Open them from the new badge on your commander card at the top left of the screen. It reads TAP TO JOIN until you are in one.

  • Found one at commander level 10 for 50,000 coins, or join one from FIND ALLIANCE. An alliance is open to all or takes commanders by application, and its leader and officers can invite you by name while you are in the game.
  • Build your emblem: twelve plates and twenty symbols, each in twelve colours.
  • Your fleets fly your tag. If you are in an alliance, your allies' fleets are green and other alliances' are red, on the map and on the minimap, with the alliance's emblem beside them.
  • Allies cannot attack each other.
  • Alliance chat: a room only your alliance reads.

Three weekly orders

Every alliance has the same three orders each week, sized by how many members it has: destroy Tide ships, bring home cargo, and take health off an incursion fleet. Everything a member does counts.

An order pays every member who added to it the moment it is full, and filling all three pays a bonus of 25,000 coins each. The week turns over on Monday at 00:00 UTC.

More from a Tide incursion

The incursion board has a second side, ALLIANCES. When three or more members of one alliance have each hurt the fleet, every one of them is paid a tenth on top of their share.

Chat remembers

  • Planet and sector chat is kept while you are away. When you sign in, chat shows the last 50 lines of each, as it already did for your faction and for Trade. Lines from before this update were never stored, so those two rooms start empty.
  • A line from another day carries its date.
  • The chat FILTER is remembered on your computer.

Good to know

  • After leaving an alliance you wait 24 hours before you can join or found another.
  • Every alliance number is a starting value and may change.
  • Alliance levels, a shared treasury and wars between alliances are not in the game.

Test round 13 is open, for alliances. Most of it needs other testers, so say in Discord which alliance you founded. The Player's Guide has a new chapter with every rule and number, and the changelog has the full list.

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